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AI Insights · Timothy · October 2021

Top 5 Boxing Games Performance in Spain Q3 2021

In Q3 2021, the leading boxing games in Spain showcased varied performance metrics in terms of downloads, revenue, and active users. Here’s a detailed look at the top 5 games.

Top 5 Boxing Games Performance in Spain Q3 2021

In the third quarter of 2021, the top 5 boxing games in Spain demonstrated diverse trends in weekly downloads, revenue, and active users. Below is an overview of their performance, based on data from Sensor Tower.

Boxing Star: Real Boxing Fight by THUMBAGE saw fluctuating weekly revenue, peaking at around $896 in mid-August. Weekly downloads experienced a mild increase towards the end of the quarter, beginning at 1.9K in late June and reaching approximately 1.3K by the end of September. The app's weekly active users started at 6.5K and dipped to around 3.6K in mid-August, before recovering slightly to 5K by the end of the quarter.

Real Boxing 2 by Vivid Games S.A. experienced a notable spike in weekly downloads, reaching 6.3K in early August. Revenue peaked at $500 in late August, while the weekly active users mirrored the download trend, peaking at 9.7K in early August before stabilizing around 4K by the end of September.

WWE Mayhem from Reliance Games showed a steady increase in weekly revenue, reaching $237 in early August. Downloads, however, decreased from 825 in mid-July to 367 by the end of September. Active users saw a peak of 1.9K in mid-July, then gradually declined to 1.2K by the end of the quarter.

Topps® WWE SLAM: Card Trader by The Topps Company, Inc. maintained consistent weekly revenue around $100-$185 throughout the quarter. However, there were no significant weekly downloads or active users data available for this period.

EA SPORTS™ UFC® by Electronic Arts had a steady stream of weekly downloads, starting at 1.3K in late June and slightly increasing to 1.1K by the end of September. Revenue saw a significant drop from $307 in late June to $23 by the end of September. Active users peaked at 7K in mid-July and gradually decreased to around 5.2K by the end of the quarter.

For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021